FromSoftware's Rolling Dodge Merits to Be Celebrated

If you've played Elden Ring, or nearly any action-adventure title, you're likely familiar with the wonderful technique known as the “evasion roll.” This avoidance maneuver enables your hero to perform a front, lateral, or rearward ground roll to avoid any enemy attacks and gain space from foes. Seems useful, doesn't it?

This rolling move, however, has received significant backlash, not simply because of the rolling; it's been labeled dumb, a easy way out, and an unbelievable technique — and sometimes, I agree. Picture me tumbling about nearby enemy groups in The Witcher 3 — can't touch this Geralt! But this game's rolling dodge represents the evasion to outdo all previous rolling dodges, and here's the reason.

In Elden Ring's case, the designers identified an excellent method to counter all sentiments suggesting the technique is too easy: simply give all foes excessive power, multiply it, and all heroes who ventures close them will be eternally grateful because of their evasion move, myself included. With so much on the line, pulling off a perfect dodge feels like an achievement, instead of an unfair advantage.

No different defensive move in Elden Ring comes close to this sense of satisfaction and reliability, since rapid sprints provide minimal movement and defensive postures get quickly shattered by tough opponents. Someone once recommended leaping as the primary game dodging technique, but aside from not providing optimal placement, I didn't see how getting my skull smashed in would improve my chances of beating enemies (inexperience, possibly).

Perfecting the Skill

Although the dodge roll grants reprieve in an incredibly challenging experience, it demands ability. Firstly, this title's dodge roll just activates a window of invulnerability following you release the evasion key, which stops a quick, panicky escape from dangerous scenarios. Additionally, although it may transport you away from enemies, it's significantly more useful to employ it as a chance to move nearer, ideally to their rear, and strike blows. In conclusion, you must still comprehend and predict opponent moves, since evading too early of a long charging animation could conclude your immunity ahead of the attack striking… causing significant harm.

A Harmonious System

Although evasion-rolling in rapid sequence could appear somewhat silly (kudos to the Witcher anew), this isn't practically possible in Elden Ring. Certainly, that fails to transform it into a realistic combat move — which is precisely why it would be dreadful to see it in a game like a historical simulation — however, this is a spectacular magical game under discussion, so who cares?

Comparable to any well-executed evasion move, Elden Ring's rolling animation is improved by a brief tumbling leap at the beginning, giving it an energetic feel instead of placing the avatar onto the ground. Based on your equipment, the maneuver might appear extremely nimble or moderately cumbersome, yet it's always swifter and more seamless than the dodge rolls found in the previous titles. True, you could plant your big blade on the floor if you're carrying one, but that's your own fault for not just playing alternative arms (Just kidding — avoid using Elden Ring with projectile weapons).

The Perfect Balance

Elden Ring's avoidance feature forms an optimal harmony between difficulty and chance, offering hope of victory while threatening to take that hope away at the slightest mistake. Learn this skill, and you'll obtain more than triumph, but gratification.

Heather Griffin
Heather Griffin

A tech journalist with over a decade of experience covering digital transformation and startup ecosystems across Europe.